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"""
Blizzard Mipmap Format (.blp)
Jerome Leclanche <jerome@leclan.ch>

The contents of this file are hereby released in the public domain (CC0)
Full text of the CC0 license:
  https://creativecommons.org/publicdomain/zero/1.0/

BLP1 files, used mostly in Warcraft III, are not fully supported.
All types of BLP2 files used in World of Warcraft are supported.

The BLP file structure consists of a header, up to 16 mipmaps of the
texture

Texture sizes must be powers of two, though the two dimensions do
not have to be equal; 512x256 is valid, but 512x200 is not.
The first mipmap (mipmap #0) is the full size image; each subsequent
mipmap halves both dimensions. The final mipmap should be 1x1.

BLP files come in many different flavours:
* JPEG-compressed (type == 0) - only supported for BLP1.
* RAW images (type == 1, encoding == 1). Each mipmap is stored as an
  array of 8-bit values, one per pixel, left to right, top to bottom.
  Each value is an index to the palette.
* DXT-compressed (type == 1, encoding == 2):
- DXT1 compression is used if alpha_encoding == 0.
  - An additional alpha bit is used if alpha_depth == 1.
  - DXT3 compression is used if alpha_encoding == 1.
  - DXT5 compression is used if alpha_encoding == 7.
"""

import struct
from io import BytesIO

from . import Image, ImageFile

BLP_FORMAT_JPEG = 0

BLP_ENCODING_UNCOMPRESSED = 1
BLP_ENCODING_DXT = 2
BLP_ENCODING_UNCOMPRESSED_RAW_BGRA = 3

BLP_ALPHA_ENCODING_DXT1 = 0
BLP_ALPHA_ENCODING_DXT3 = 1
BLP_ALPHA_ENCODING_DXT5 = 7


def unpack_565(i):
    return (((i >> 11) & 0x1F) << 3, ((i >> 5) & 0x3F) << 2, (i & 0x1F) << 3)


def decode_dxt1(data, alpha=False):
    """
    input: one "row" of data (i.e. will produce 4*width pixels)
    """

    blocks = len(data) // 8  # number of blocks in row
    ret = (bytearray(), bytearray(), bytearray(), bytearray())

    for block in range(blocks):
        # Decode next 8-byte block.
        idx = block * 8
        color0, color1, bits = struct.unpack_from("<HHI", data, idx)

        r0, g0, b0 = unpack_565(color0)
        r1, g1, b1 = unpack_565(color1)

        # Decode this block into 4x4 pixels
        # Accumulate the results onto our 4 row accumulators
        for j in range(4):
            for i in range(4):
                # get next control op and generate a pixel

                control = bits & 3
                bits = bits >> 2

                a = 0xFF
                if control == 0:
                    r, g, b = r0, g0, b0
                elif control == 1:
                    r, g, b = r1, g1, b1
                elif control == 2:
                    if color0 > color1:
                        r = (2 * r0 + r1) // 3
                        g = (2 * g0 + g1) // 3
                        b = (2 * b0 + b1) // 3
                    else:
                        r = (r0 + r1) // 2
                        g = (g0 + g1) // 2
                        b = (b0 + b1) // 2
                elif control == 3:
                    if color0 > color1:
                        r = (2 * r1 + r0) // 3
                        g = (2 * g1 + g0) // 3
                        b = (2 * b1 + b0) // 3
                    else:
                        r, g, b, a = 0, 0, 0, 0

                if alpha:
                    ret[j].extend([r, g, b, a])
                else:
                    ret[j].extend([r, g, b])

    return ret


def decode_dxt3(data):
    """
    input: one "row" of data (i.e. will produce 4*width pixels)
    """

    blocks = len(data) // 16  # number of blocks in row
    ret = (bytearray(), bytearray(), bytearray(), bytearray())

    for block in range(blocks):
        idx = block * 16
        block = data[idx : idx + 16]
        # Decode next 16-byte block.
        bits = struct.unpack_from("<8B", block)
        color0, color1 = struct.unpack_from("<HH", block, 8)

        (code,) = struct.unpack_from("<I", block, 12)

        r0, g0, b0 = unpack_565(color0)
        r1, g1, b1 = unpack_565(color1)

        for j in range(4):
            high = False  # Do we want the higher bits?
            for i in range(4):
                alphacode_index = (4 * j + i) // 2
                a = bits[alphacode_index]
                if high:
                    high = False
                    a >>= 4
                else:
                    high = True
                    a &= 0xF
                a *= 17  # We get a value between 0 and 15

                color_code = (code >> 2 * (4 * j + i)) & 0x03

                if color_code == 0:
                    r, g, b = r0, g0, b0
                elif color_code == 1:
                    r, g, b = r1, g1, b1
                elif color_code == 2:
                    r = (2 * r0 + r1) // 3
                    g = (2 * g0 + g1) // 3
                    b = (2 * b0 + b1) // 3
                elif color_code == 3:
                    r = (2 * r1 + r0) // 3
                    g = (2 * g1 + g0) // 3
                    b = (2 * b1 + b0) // 3

                ret[j].extend([r, g, b, a])

    return ret


def decode_dxt5(data):
    """
    input: one "row" of data (i.e. will produce 4 * width pixels)
    """

    blocks = len(data) // 16  # number of blocks in row
    ret = (bytearray(), bytearray(), bytearray(), bytearray())

    for block in range(blocks):
        idx = block * 16
        block = data[idx : idx + 16]
        # Decode next 16-byte block.
        a0, a1 = struct.unpack_from("<BB", block)

        bits = struct.unpack_from("<6B", block, 2)
        alphacode1 = bits[2] | (bits[3] << 8) | (bits[4] << 16) | (bits[5] << 24)
        alphacode2 = bits[0] | (bits[1] << 8)

        color0, color1 = struct.unpack_from("<HH", block, 8)

        (code,) = struct.unpack_from("<I", block, 12)

        r0, g0, b0 = unpack_565(color0)
        r1, g1, b1 = unpack_565(color1)

        for j in range(4):
            for i in range(4):
                # get next control op and generate a pixel
                alphacode_index = 3 * (4 * j + i)

                if alphacode_index <= 12:
                    alphacode = (alphacode2 >> alphacode_index) & 0x07
                elif alphacode_index == 15:
                    alphacode = (alphacode2 >> 15) | ((alphacode1 << 1) & 0x06)
                else:  # alphacode_index >= 18 and alphacode_index <= 45
                    alphacode = (alphacode1 >> (alphacode_index - 16)) & 0x07

                if alphacode == 0:
                    a = a0
                elif alphacode == 1:
                    a = a1
                elif a0 > a1:
                    a = ((8 - alphacode) * a0 + (alphacode - 1) * a1) // 7
                elif alphacode == 6:
                    a = 0
                elif alphacode == 7:
                    a = 255
                else:
                    a = ((6 - alphacode) * a0 + (alphacode - 1) * a1) // 5

                color_code = (code >> 2 * (4 * j + i)) & 0x03

                if color_code == 0:
                    r, g, b = r0, g0, b0
                elif color_code == 1:
                    r, g, b = r1, g1, b1
                elif color_code == 2:
                    r = (2 * r0 + r1) // 3
                    g = (2 * g0 + g1) // 3
                    b = (2 * b0 + b1) // 3
                elif color_code == 3:
                    r = (2 * r1 + r0) // 3
                    g = (2 * g1 + g0) // 3
                    b = (2 * b1 + b0) // 3

                ret[j].extend([r, g, b, a])

    return ret


class BLPFormatError(NotImplementedError):
    pass


class BlpImageFile(ImageFile.ImageFile):
    """
    Blizzard Mipmap Format
    """

    format = "BLP"
    format_description = "Blizzard Mipmap Format"

    def _open(self):
        self.magic = self.fp.read(4)
        self._read_blp_header()

        if self.magic == b"BLP1":
            decoder = "BLP1"
            self.mode = "RGB"
        elif self.magic == b"BLP2":
            decoder = "BLP2"
            self.mode = "RGBA" if self._blp_alpha_depth else "RGB"
        else:
            raise BLPFormatError(f"Bad BLP magic {repr(self.magic)}")

        self.tile = [(decoder, (0, 0) + self.size, 0, (self.mode, 0, 1))]

    def _read_blp_header(self):
        (self._blp_compression,) = struct.unpack("<i", self.fp.read(4))

        (self._blp_encoding,) = struct.unpack("<b", self.fp.read(1))
        (self._blp_alpha_depth,) = struct.unpack("<b", self.fp.read(1))
        (self._blp_alpha_encoding,) = struct.unpack("<b", self.fp.read(1))
        (self._blp_mips,) = struct.unpack("<b", self.fp.read(1))

        self._size = struct.unpack("<II", self.fp.read(8))

        if self.magic == b"BLP1":
            # Only present for BLP1
            (self._blp_encoding,) = struct.unpack("<i", self.fp.read(4))
            (self._blp_subtype,) = struct.unpack("<i", self.fp.read(4))

        self._blp_offsets = struct.unpack("<16I", self.fp.read(16 * 4))
        self._blp_lengths = struct.unpack("<16I", self.fp.read(16 * 4))


class _BLPBaseDecoder(ImageFile.PyDecoder):
    _pulls_fd = True

    def decode(self, buffer):
        try:
            self.fd.seek(0)
            self.magic = self.fd.read(4)
            self._read_blp_header()
            self._load()
        except struct.error as e:
            raise OSError("Truncated Blp file") from e
        return 0, 0

    def _read_palette(self):
        ret = []
        for i in range(256):
            try:
                b, g, r, a = struct.unpack("<4B", self.fd.read(4))
            except struct.error:
                break
            ret.append((b, g, r, a))
        return ret

    def _read_blp_header(self):
        (self._blp_compression,) = struct.unpack("<i", self.fd.read(4))

        (self._blp_encoding,) = struct.unpack("<b", self.fd.read(1))
        (self._blp_alpha_depth,) = struct.unpack("<b", self.fd.read(1))
        (self._blp_alpha_encoding,) = struct.unpack("<b", self.fd.read(1))
        (self._blp_mips,) = struct.unpack("<b", self.fd.read(1))

        self.size = struct.unpack("<II", self.fd.read(8))

        if self.magic == b"BLP1":
            # Only present for BLP1
            (self._blp_encoding,) = struct.unpack("<i", self.fd.read(4))
            (self._blp_subtype,) = struct.unpack("<i", self.fd.read(4))

        self._blp_offsets = struct.unpack("<16I", self.fd.read(16 * 4))
        self._blp_lengths = struct.unpack("<16I", self.fd.read(16 * 4))


class BLP1Decoder(_BLPBaseDecoder):
    def _load(self):
        if self._blp_compression == BLP_FORMAT_JPEG:
            self._decode_jpeg_stream()

        elif self._blp_compression == 1:
            if self._blp_encoding in (4, 5):
                data = bytearray()
                palette = self._read_palette()
                _data = BytesIO(self.fd.read(self._blp_lengths[0]))
                while True:
                    try:
                        (offset,) = struct.unpack("<B", _data.read(1))
                    except struct.error:
                        break
                    b, g, r, a = palette[offset]
                    data.extend([r, g, b])

                self.set_as_raw(bytes(data))
            else:
                raise BLPFormatError(
                    f"Unsupported BLP encoding {repr(self._blp_encoding)}"
                )
        else:
            raise BLPFormatError(
                f"Unsupported BLP compression {repr(self._blp_encoding)}"
            )

    def _decode_jpeg_stream(self):
        from PIL.JpegImagePlugin import JpegImageFile

        (jpeg_header_size,) = struct.unpack("<I", self.fd.read(4))
        jpeg_header = self.fd.read(jpeg_header_size)
        self.fd.read(self._blp_offsets[0] - self.fd.tell())  # What IS this?
        data = self.fd.read(self._blp_lengths[0])
        data = jpeg_header + data
        data = BytesIO(data)
        image = JpegImageFile(data)
        self.tile = image.tile  # :/
        self.fd = image.fp
        self.mode = image.mode


class BLP2Decoder(_BLPBaseDecoder):
    def _load(self):
        palette = self._read_palette()

        data = bytearray()
        self.fd.seek(self._blp_offsets[0])

        if self._blp_compression == 1:
            # Uncompressed or DirectX compression

            if self._blp_encoding == BLP_ENCODING_UNCOMPRESSED:
                _data = BytesIO(self.fd.read(self._blp_lengths[0]))
                while True:
                    try:
                        (offset,) = struct.unpack("<B", _data.read(1))
                    except struct.error:
                        break
                    b, g, r, a = palette[offset]
                    data.extend((r, g, b))

            elif self._blp_encoding == BLP_ENCODING_DXT:
                if self._blp_alpha_encoding == BLP_ALPHA_ENCODING_DXT1:
                    linesize = (self.size[0] + 3) // 4 * 8
                    for yb in range((self.size[1] + 3) // 4):
                        for d in decode_dxt1(
                            self.fd.read(linesize), alpha=bool(self._blp_alpha_depth)
                        ):
                            data += d

                elif self._blp_alpha_encoding == BLP_ALPHA_ENCODING_DXT3:
                    linesize = (self.size[0] + 3) // 4 * 16
                    for yb in range((self.size[1] + 3) // 4):
                        for d in decode_dxt3(self.fd.read(linesize)):
                            data += d

                elif self._blp_alpha_encoding == BLP_ALPHA_ENCODING_DXT5:
                    linesize = (self.size[0] + 3) // 4 * 16
                    for yb in range((self.size[1] + 3) // 4):
                        for d in decode_dxt5(self.fd.read(linesize)):
                            data += d
                else:
                    raise BLPFormatError(
                        f"Unsupported alpha encoding {repr(self._blp_alpha_encoding)}"
                    )
            else:
                raise BLPFormatError(f"Unknown BLP encoding {repr(self._blp_encoding)}")

        else:
            raise BLPFormatError(
                f"Unknown BLP compression {repr(self._blp_compression)}"
            )

        self.set_as_raw(bytes(data))


Image.register_open(
    BlpImageFile.format, BlpImageFile, lambda p: p[:4] in (b"BLP1", b"BLP2")
)
Image.register_extension(BlpImageFile.format, ".blp")

Image.register_decoder("BLP1", BLP1Decoder)
Image.register_decoder("BLP2", BLP2Decoder)

Filemanager

Name Type Size Permission Actions
__pycache__ Folder 2755
BdfFontFile.py File 2.75 KB 0644
BlpImagePlugin.py File 14 KB 0644
BmpImagePlugin.py File 13.92 KB 0644
BufrStubImagePlugin.py File 1.48 KB 0644
ContainerIO.py File 2.82 KB 0644
CurImagePlugin.py File 1.68 KB 0644
DcxImagePlugin.py File 2.09 KB 0644
DdsImagePlugin.py File 5.34 KB 0644
EpsImagePlugin.py File 11.82 KB 0644
ExifTags.py File 8.8 KB 0644
FitsStubImagePlugin.py File 1.59 KB 0644
FliImagePlugin.py File 4.23 KB 0644
FontFile.py File 2.7 KB 0644
FpxImagePlugin.py File 6.53 KB 0644
FtexImagePlugin.py File 3.23 KB 0644
GbrImagePlugin.py File 2.73 KB 0644
GdImageFile.py File 2.47 KB 0644
GifImagePlugin.py File 28.25 KB 0644
GimpGradientFile.py File 3.27 KB 0644
GimpPaletteFile.py File 1.24 KB 0644
GribStubImagePlugin.py File 1.51 KB 0644
Hdf5StubImagePlugin.py File 1.48 KB 0644
IcnsImagePlugin.py File 11.44 KB 0644
IcoImagePlugin.py File 9.94 KB 0644
ImImagePlugin.py File 10.53 KB 0644
Image.py File 113.4 KB 0644
ImageChops.py File 7.13 KB 0644
ImageCms.py File 36.22 KB 0644
ImageColor.py File 8.44 KB 0644
ImageDraw.py File 29.94 KB 0644
ImageDraw2.py File 4.9 KB 0644
ImageEnhance.py File 3.12 KB 0644
ImageFile.py File 20.74 KB 0644
ImageFilter.py File 15.46 KB 0644
ImageFont.py File 43.49 KB 0644
ImageGrab.py File 3.54 KB 0644
ImageMath.py File 6.88 KB 0644
ImageMode.py File 1.6 KB 0644
ImageMorph.py File 7.67 KB 0644
ImageOps.py File 18.03 KB 0644
ImagePalette.py File 6.2 KB 0644
ImagePath.py File 336 B 0644
ImageQt.py File 5.67 KB 0644
ImageSequence.py File 1.81 KB 0644
ImageShow.py File 6.15 KB 0644
ImageStat.py File 3.81 KB 0644
ImageTk.py File 9.11 KB 0644
ImageTransform.py File 2.78 KB 0644
ImageWin.py File 7.02 KB 0644
ImtImagePlugin.py File 2.15 KB 0644
IptcImagePlugin.py File 5.6 KB 0644
Jpeg2KImagePlugin.py File 8.52 KB 0644
JpegImagePlugin.py File 27.16 KB 0644
JpegPresets.py File 12.41 KB 0644
McIdasImagePlugin.py File 1.71 KB 0644
MicImagePlugin.py File 2.54 KB 0644
MpegImagePlugin.py File 1.76 KB 0644
MpoImagePlugin.py File 4.14 KB 0644
MspImagePlugin.py File 5.43 KB 0644
PSDraw.py File 6.51 KB 0644
PaletteFile.py File 1.08 KB 0644
PalmImagePlugin.py File 8.89 KB 0644
PcdImagePlugin.py File 1.47 KB 0644
PcfFontFile.py File 6.2 KB 0644
PcxImagePlugin.py File 5.41 KB 0644
PdfImagePlugin.py File 7.49 KB 0644
PdfParser.py File 33.58 KB 0644
PixarImagePlugin.py File 1.61 KB 0644
PngImagePlugin.py File 42.79 KB 0644
PpmImagePlugin.py File 4.34 KB 0644
PsdImagePlugin.py File 7.56 KB 0644
PyAccess.py File 9.37 KB 0644
SgiImagePlugin.py File 5.96 KB 0644
SpiderImagePlugin.py File 9.31 KB 0644
SunImagePlugin.py File 4.2 KB 0644
TarIO.py File 1.41 KB 0644
TgaImagePlugin.py File 6.18 KB 0644
TiffImagePlugin.py File 66.86 KB 0644
TiffTags.py File 14.22 KB 0644
WalImageFile.py File 5.4 KB 0644
WebPImagePlugin.py File 10.54 KB 0644
WmfImagePlugin.py File 4.56 KB 0644
XVThumbImagePlugin.py File 1.9 KB 0644
XbmImagePlugin.py File 2.37 KB 0644
XpmImagePlugin.py File 3 KB 0644
__init__.py File 3.18 KB 0644
__main__.py File 41 B 0644
_binary.py File 1.75 KB 0644
_imaging.cpython-36m-x86_64-linux-gnu.so File 650.13 KB 0755
_imagingcms.cpython-36m-x86_64-linux-gnu.so File 38.05 KB 0755
_imagingft.cpython-36m-x86_64-linux-gnu.so File 41.98 KB 0755
_imagingmath.cpython-36m-x86_64-linux-gnu.so File 24.43 KB 0755
_imagingmorph.cpython-36m-x86_64-linux-gnu.so File 8.12 KB 0755
_imagingtk.cpython-36m-x86_64-linux-gnu.so File 9.37 KB 0755
_tkinter_finder.py File 224 B 0644
_util.py File 359 B 0644
_version.py File 50 B 0644
_webp.cpython-36m-x86_64-linux-gnu.so File 40.82 KB 0755
features.py File 8.8 KB 0644