<?xml version="1.0"?> <metacity_theme> <info> <name>Greybird</name> <author>Satyajit Sahoo</author> <copyright>GPL-3.0+</copyright> <date>August, 2013</date> <description>Greybird Metacity theme</description> </info> <!-- ::: CONSTANTS ::: --> <constant name="C_titlebar_gradient_a" value="shade/gtk:bg[NORMAL]/1.07" /> <constant name="C_titlebar_gradient_b" value="gtk:bg[NORMAL]" /> <constant name="C_border_focused" value="shade/gtk:bg[NORMAL]/0.7" /> <constant name="C_border_unfocused" value="shade/gtk:bg[NORMAL]/0.8" /> <constant name="C_title_focused" value="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.3" /> <constant name="C_title_focused_shadow" value="shade/gtk:bg[NORMAL]/1.1" /> <constant name="C_title_unfocused" value="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.6" /> <constant name="C_title_unfocused_shadow" value="shade/gtk:bg[NORMAL]/1.05" /> <!-- ::: GEOMETRY ::: --> <frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4"> <distance name="left_width" value="1" /> <distance name="right_width" value="1" /> <distance name="bottom_height" value="1" /> <distance name="left_titlebar_edge" value="4" /> <distance name="right_titlebar_edge" value="4" /> <distance name="title_vertical_pad" value="2" /> <aspect_ratio name="button" value="1.0" /> <border name="title_border" left="8" right="8" top="4" bottom="4" /> <border name="button_border" left="0" right="0" top="4" bottom="4" /> </frame_geometry> <frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal" /> <frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> <distance name="left_width" value="0" /> <distance name="right_width" value="0" /> <distance name="bottom_height" value="0" /> </frame_geometry> <frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> <distance name="right_width" value="1" /> </frame_geometry> <frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> <distance name="left_width" value="1" /> </frame_geometry> <frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> <distance name="title_vertical_pad" value="2" /> <border name="title_border" left="8" right="8" top="4" bottom="4" /> <border name="button_border" left="0" right="0" top="4" bottom="4" /> </frame_geometry> <frame_geometry name="small_unfocused" parent="small"> <distance name="left_titlebar_edge" value="1"/> <distance name="right_titlebar_edge" value="1"/> </frame_geometry> <frame_geometry name="nobuttons" hide_buttons="true" parent="normal" /> <frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > <distance name="left_width" value="1" /> <distance name="right_width" value="1" /> <distance name="bottom_height" value="1" /> <distance name="title_vertical_pad" value="0" /> <border name="title_border" left="0" right="0" top="0" bottom="0" /> <border name="button_border" left="0" right="0" top="0" bottom="0"/> </frame_geometry> <frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal"> <distance name="left_width" value="0" /> <distance name="right_width" value="0" /> <distance name="bottom_height" value="0" /> <distance name="title_vertical_pad" value="0" /> <border name="title_border" left="0" right="0" top="0" bottom="0" /> <border name="button_border" left="0" right="0" top="0" bottom="0" /> </frame_geometry> <frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" rounded_bottom_right="false" rounded_bottom_left="false" parent="small"> </frame_geometry> <frame_geometry name="attached" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> </frame_geometry> <!-- ::: TITLES ::: --> <draw_ops name="title_focused"> <title x="(0 `max` ((width - title_width) / 2)) + 2" y="(0 `max` ((height - title_height) / 2)) + 1" color="C_title_focused_shadow" /> <title x="(0 `max` ((width - title_width) / 2)) + 2" y="(0 `max` ((height - title_height) / 2))" color="C_title_focused" /> </draw_ops> <draw_ops name="title_unfocused"> <title x="(0 `max` ((width - title_width) / 2)) + 2" y="(0 `max` ((height - title_height) / 2)) + 1" color="C_title_unfocused_shadow" /> <title x="(0 `max` ((width - title_width) / 2)) + 2" y="(0 `max` ((height - title_height) / 2))" color="C_title_unfocused" /> </draw_ops> <!-- ::: WINDOW DECORATIONS ::: --> <draw_ops name="entire_background_focused"> <rectangle color="C_titlebar_gradient_b" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="entire_background_unfocused"> <include name="entire_background_focused" /> </draw_ops> <draw_ops name="titlebar_fill_focused"> <gradient type="vertical" x="0" y="0" width="width" height="title_height"> <color value="C_titlebar_gradient_a" /> <color value="C_titlebar_gradient_b" /> </gradient> </draw_ops> <draw_ops name="titlebar_fill_attached_focused"> <include name="entire_background_focused" /> </draw_ops> <draw_ops name="titlebar_fill_unfocused"> <gradient type="vertical" x="0" y="0" width="width" height="title_height"> <color value="C_titlebar_gradient_a" /> <color value="C_titlebar_gradient_b" /> </gradient> </draw_ops> <draw_ops name="titlebar_focused"> <include name="titlebar_fill_focused" /> </draw_ops> <draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs --> <include name="titlebar_fill_attached_focused" /> </draw_ops> <draw_ops name="rounded_titlebar_focused"> <include name="titlebar_fill_focused" /> </draw_ops> <draw_ops name="border_focused"> <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> </draw_ops> <draw_ops name="border_unfocused"> <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> </draw_ops> <draw_ops name="rounded_border_focused"> <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" /> <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" /> <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> <!-- double arcs for darker borders --> <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> </draw_ops> <draw_ops name="rounded_border_unfocused"> <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" /> <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" /> <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> <!-- double arcs for darker borders --> <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> </draw_ops> <draw_ops name="border_right_focused"> <line x1="width-1" y1="0" x2="width-1" y2="height" color="C_border_focused" /> </draw_ops> <draw_ops name="border_right_unfocused"> <line x1="width-1" y1="0" x2="width-1" y2="height" color="C_border_unfocused" /> </draw_ops> <draw_ops name="border_left_focused"> <line x1="0" y1="0" x2="0" y2="height" color="C_border_focused" /> </draw_ops> <draw_ops name="border_left_unfocused"> <line x1="0" y1="0" x2="0" y2="height" color="C_border_unfocused" /> </draw_ops> <!-- ::: BUTTON ICONS ::: --> <!-- note: negative values in x or y causes gnome-shell to crash --> <!-- close icon --> <draw_ops name="close_focused"> <image filename="close_focused_normal.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="close_focused_prelight"> <image filename="close_focused_prelight.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="close_focused_pressed"> <image filename="close_focused_pressed.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="close_unfocused"> <image filename="close_unfocused.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="close_unfocused_prelight"> <include name="close_focused_prelight" /> </draw_ops> <draw_ops name="close_unfocused_pressed"> <include name="close_focused_pressed" /> </draw_ops> <!-- maximize icon --> <draw_ops name="maximize_focused"> <image filename="maximize_focused_normal.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="maximize_focused_prelight"> <image filename="maximize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="maximize_focused_pressed"> <image filename="maximize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="maximize_unfocused"> <image filename="maximize_unfocused.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="maximize_unfocused_prelight"> <include name="maximize_focused_prelight" /> </draw_ops> <draw_ops name="maximize_unfocused_pressed"> <include name="maximize_focused_pressed" /> </draw_ops> <!-- unmaximize icon --> <draw_ops name="unmaximize_focused"> <image filename="unmaximize_focused_normal.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unmaximize_focused_prelight"> <image filename="unmaximize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unmaximize_focused_pressed"> <image filename="unmaximize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unmaximize_unfocused"> <image filename="unmaximize_unfocused.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unmaximize_unfocused_prelight"> <include name="unmaximize_focused_prelight" /> </draw_ops> <draw_ops name="unmaximize_unfocused_pressed"> <include name="unmaximize_focused_pressed" /> </draw_ops> <!-- minimize icon --> <draw_ops name="minimize_focused"> <image filename="minimize_focused_normal.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="minimize_focused_prelight"> <image filename="minimize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="minimize_focused_pressed"> <image filename="minimize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="minimize_unfocused"> <image filename="minimize_unfocused.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="minimize_unfocused_prelight"> <include name="minimize_focused_prelight" /> </draw_ops> <draw_ops name="minimize_unfocused_pressed"> <include name="minimize_focused_pressed" /> </draw_ops> <!-- menu icon --> <draw_ops name="menu_focused"></draw_ops> <draw_ops name="menu_focused_prelight"></draw_ops> <draw_ops name="menu_focused_pressed"></draw_ops> <draw_ops name="menu_unfocused"></draw_ops> <draw_ops name="menu_unfocused_prelight"></draw_ops> <draw_ops name="menu_unfocused_pressed"></draw_ops> <!-- shade icon --> <draw_ops name="shade_focused"> <image filename="shade_focused_normal.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="shade_focused_prelight"> <image filename="shade_focused_prelight.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="shade_focused_pressed"> <image filename="shade_focused_pressed.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="shade_unfocused"> <image filename="shade_unfocused.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="shade_unfocused_prelight"> <include name="shade_focused_prelight" /> </draw_ops> <draw_ops name="shade_unfocused_pressed"> <include name="shade_focused_pressed" /> </draw_ops> <!-- unshade icon --> <draw_ops name="unshade_focused"> <image filename="unshade_focused_normal.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unshade_focused_prelight"> <image filename="unshade_focused_prelight.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unshade_focused_pressed"> <image filename="unshade_focused_pressed.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unshade_unfocused"> <image filename="unshade_unfocused.png" x="0" y="1" width="object_width" height="object_height" /> </draw_ops> <draw_ops name="unshade_unfocused_prelight"> <include name="unshade_focused_prelight" /> </draw_ops> <draw_ops name="unshade_unfocused_pressed"> <include name="unshade_focused_pressed" /> </draw_ops> <!-- ::: FRAME STYLES ::: --> <frame_style name="normal_focused" geometry="normal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="rounded_border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_focused" /> <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_unfocused" geometry="normal_unfocused"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="rounded_border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused" /> <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_focused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_focused" /> <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_unfocused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused" /> <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_shaded_focused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_focused" /> <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_shaded_unfocused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> <button function="close" state="normal" draw_ops="close_unfocused" /> <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="dialog_focused" geometry="nobuttons"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="rounded_border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_focused" /> <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="dialog_unfocused" geometry="nobuttons"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="rounded_border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused" /> <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="prelight"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="prelight"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="modal_dialog_focused" geometry="modal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_attached_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_focused" /> <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="modal_dialog_unfocused" geometry="modal"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused" /> <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="utility_focused" geometry="small"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_focused" /> <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="utility_unfocused" geometry="small_unfocused"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused" /> <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="border_focused" geometry="border"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="prelight"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="prelight"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="border_unfocused" geometry="border"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="prelight"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="prelight"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="borderless" geometry="borderless"> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="prelight"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="prelight"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="attached_focused" geometry="attached"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_attached_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="prelight"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="prelight"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="attached_unfocused" geometry="attached"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_attached_focused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="prelight"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="prelight"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_left_focused" geometry="tiled_left"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_right_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_focused" /> <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_left_unfocused" geometry="tiled_left"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_right_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused" /> <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_right_focused" geometry="tiled_right"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_left_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_focused" /> <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_right_unfocused" geometry="tiled_right"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_left_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused" /> <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <!-- placeholder for unimplementated styles--> <frame_style name="blank" geometry="normal"> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="prelight"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="prelight"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <!-- ::: FRAME STYLE SETS ::: --> <frame_style_set name="normal_style_set"> <frame focus="yes" state="normal" resize="both" style="normal_focused" /> <frame focus="no" state="normal" resize="both" style="normal_unfocused" /> <frame focus="yes" state="maximized" style="normal_max_focused" /> <frame focus="no" state="maximized" style="normal_max_unfocused" /> <frame focus="yes" state="shaded" style="normal_focused" /> <frame focus="no" state="shaded" style="normal_unfocused" /> <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused" /> <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused" /> </frame_style_set> <frame_style_set name="dialog_style_set"> <frame focus="yes" state="normal" resize="both" style="dialog_focused" /> <frame focus="no" state="normal" resize="both" style="dialog_unfocused" /> <frame focus="yes" state="maximized" style="blank" /> <frame focus="no" state="maximized" style="blank" /> <frame focus="yes" state="shaded" style="dialog_focused" /> <frame focus="no" state="shaded" style="dialog_unfocused" /> <frame focus="yes" state="maximized_and_shaded" style="blank" /> <frame focus="no" state="maximized_and_shaded" style="blank" /> </frame_style_set> <frame_style_set name="modal_dialog_style_set"> <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused" /> <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused" /> <frame focus="yes" state="maximized" style="blank" /> <frame focus="no" state="maximized" style="blank" /> <frame focus="yes" state="shaded" style="modal_dialog_focused" /> <frame focus="no" state="shaded" style="modal_dialog_unfocused" /> <frame focus="yes" state="maximized_and_shaded" style="blank" /> <frame focus="no" state="maximized_and_shaded" style="blank" /> </frame_style_set> <frame_style_set name="utility_style_set"> <frame focus="yes" state="normal" resize="both" style="utility_focused" /> <frame focus="no" state="normal" resize="both" style="utility_unfocused" /> <frame focus="yes" state="maximized" style="blank" /> <frame focus="no" state="maximized" style="blank" /> <frame focus="yes" state="shaded" style="utility_focused" /> <frame focus="no" state="shaded" style="utility_unfocused" /> <frame focus="yes" state="maximized_and_shaded" style="blank" /> <frame focus="no" state="maximized_and_shaded" style="blank" /> </frame_style_set> <frame_style_set name="border_style_set"> <frame focus="yes" state="normal" resize="both" style="border_focused" /> <frame focus="no" state="normal" resize="both" style="border_unfocused" /> <frame focus="yes" state="maximized" style="borderless" /> <frame focus="no" state="maximized" style="borderless" /> <frame focus="yes" state="shaded" style="blank" /> <frame focus="no" state="shaded" style="blank" /> <frame focus="yes" state="maximized_and_shaded" style="blank" /> <frame focus="no" state="maximized_and_shaded" style="blank" /> </frame_style_set> <!-- ::: WINDOWS ::: --> <window type="normal" style_set="normal_style_set" /> <window type="dialog" style_set="dialog_style_set" /> <window type="modal_dialog" style_set="modal_dialog_style_set" /> <window type="menu" style_set="utility_style_set" /> <window type="utility" style_set="utility_style_set" /> <window type="border" style_set="border_style_set" /> </metacity_theme>